
EMS Clothing Pack
Paramedic, fire & hospital uniforms โ 100+ pieces
A full Police Clothing Pack for FiveM โ 130+ components covering patrol, traffic, SWAT, detective, sheriff and state trooper uniforms. MP-compatible for male and female peds, drops onto any server regardless of framework.
Every piece is rebuilt from scratch with clean UV maps, PBR-style textures, and proper rigging so uniforms deform correctly across animations (cuffing, aiming, running, driving). The pack covers the full law-enforcement silhouette: short-sleeve and long-sleeve patrol shirts, class-A dress uniforms, traffic motor jackets, SWAT fatigues, plate carriers with pouches, ballistic vests, tactical pants, detective suits, sheriff stetsons, campaign hats, patrol caps, duty belts with radios and holsters, and a full duty boot lineup. Includes both male (mp_m_freemode_01) and female (mp_f_freemode_01) variants, with agency colorways for LSPD, LSSD, state police, and custom departments. Delivered as a standard clothing stream โ works with any wardrobe or locker script (ESX, QBCore, QBox, illenium-appearance, qb-clothing, fivem-appearance).
Short & long-sleeve class-B shirts with duty pants & agency patches.
Formal dress shirts, ties, service coats & ribbon racks for ceremonies.
Motor jackets, riding breeches, helmets & high-boot motor officer kit.
Fatigues, plate carriers, leg pouches, balaclavas & tactical helmets.
External carriers with radio, mag pouches, ID tags & slick ballistic vests.
Tailored suit jackets, vests, slacks & badge-clip variants.
Stetsons, campaign hats, sheriff star variants & trooper stripes.
Patrol caps, service caps, boonies & tactical helmets with NVG mounts.
Radios, cuff pouches, mag holders, pepper spray & taser slots.
Both MP peds supported โ silhouettes matched across genders.
Holstered weapons don't clip โ tested across all MP weapons.
LOD meshes, texture atlasing & minimal draw-call overhead.
Yes โ the pack is a pure clothing stream with no framework dependencies. Drop the resource into your server's resources directory, add ensure police-clothing-pack to server.cfg, and restart. Works on ESX, QBCore, QBox or fully custom servers.
Any clothing or appearance script that reads standard MP component slots โ illenium-appearance, qb-clothing, fivem-appearance, esx_skin, and custom wardrobes. Works seamlessly with police job locker scripts that rely on standard drawable/texture indexing.
Yes โ every uniform piece ships with both mp_m_freemode_01 and mp_f_freemode_01 variants. Silhouettes are matched so a class-B shirt reads the same on both peds, and duty belts line up consistently on either frame.
Yes โ the Standard and Premium packages include custom department patches, badges, unit insignia, and name tapes placed on sleeves, chest & back panels. Send your artwork as a PNG with a transparent background and the designer will place it cleanly on whichever pieces you choose.
No. All plate carriers and duty belts are weight-painted and tested against the full MP weapon set โ pistol holsters, rifle slings, and SMG tuck positions don't clip through the carrier. Rifle mag pouches sit proud of the plate line so rifles shoulder cleanly.
No โ the pack uses its own streamed drawable dictionaries, so it stacks cleanly alongside other clothing resources and EUP packs without overriding stock GTA clothes. Component indices auto-append to the end of existing lists.
A full money-back guarantee applies to every order. If the pack isn't delivered as described, you're covered. The designer also offers revisions and can troubleshoot any ped-specific issues on your server.
FiveM Law Enforcement Uniform Designer ยท Top Rated Seller
3D uniform artist specializing in law enforcement, SWAT, and military-adjacent kit for FiveM roleplay servers. 6+ years producing MP-compatible uniform packs with proper rigging, PBR textures, and department-accurate detailing. 1,040+ delivered packs with a 5.0-star rating across patrol, SWAT, sheriff, and federal agency commissions. Reference-driven design โ sends exact badge and patch artwork back for approval before placement.